Principal UX/UI Design Manager $6.4Mmodelled annual cost of having no system
Built the team, the operating model, and the design system that followed.
An enterprise pharmacy-software transformation ran across multiple product domains with no design discipline at scale and no way for separately built apps to feel like one product.
I ran the build from 2 designers to 12, doing every interview, hire, and onboarding, and put a senior tier in place with art-direction authority inside each domain. Then the operating model underneath: shared ways of working, conventions, handoff templates, and a Figma component library built against Angular so nothing was lost between what design specified and what engineering shipped.
I wrote the curricula and ran the training myself, because a standard nobody is taught is a standard nobody follows.
The team was aligned. The company was not. Fixing that took a design system, and approving one took three pitches. Product teams heard speed. Developers heard rework. Executives heard cost: I modeled what the company was losing to redlining and rebuilt components, just under $6.4 million a year, and that got the work resourced. Separate apps became one system every product team adopted, and the standards survived reorgs, turnover, and my own departure.